[FilterScript] San Andreas Maps 1.0
#17

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Originally Posted by Y_Less
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Could this be integrated with the MapAndreas plugin to get co-ordinates*? If so that will open up huge possibilities for in-game editing (placing vehicles and things).

* By that I mean will you, it clearly could be technically.
I've created something new. For example, now, you can't go "into" the buildings and underneath the ground level, used MapAndreas plugin and it worked like a charm. I hope you will like it. Also, I added, /trackveh, giving you the possibility to track the vehicle where ever it goes, except under max. Z level thanks to MapAndreas plugin.
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Messages In This Thread
San Andreas Maps 2.0 - by Srdjan - 05.09.2011, 11:18
Re: San Andreas Maps 1.0 - by FireCat - 05.09.2011, 11:23
Re: San Andreas Maps 1.0 - by lordturhan - 05.09.2011, 11:26
Re: San Andreas Maps 1.0 - by Srdjan - 05.09.2011, 11:32
Re: San Andreas Maps 1.0 - by [MNC]Azz - 05.09.2011, 11:36
Re: San Andreas Maps 1.0 - by serman - 05.09.2011, 11:42
Re: San Andreas Maps 1.0 - by SupremeCommander - 05.09.2011, 11:56
Re: San Andreas Maps 1.0 - by TheArcher - 05.09.2011, 12:29
Re: San Andreas Maps 1.0 - by Lorenc_ - 05.09.2011, 12:35
Re: San Andreas Maps 1.0 - by Srdjan - 05.09.2011, 12:36
Re: San Andreas Maps 1.0 - by Naruto_Emilio - 05.09.2011, 12:39
Re: San Andreas Maps 1.0 - by System64 - 05.09.2011, 12:40
Re: San Andreas Maps 1.0 - by Srdjan - 05.09.2011, 12:46
Re: San Andreas Maps 1.0 - by IstuntmanI - 05.09.2011, 12:49
Re: San Andreas Maps 1.0 - by Y_Less - 05.09.2011, 12:58
Re: San Andreas Maps 1.0 - by Hiddos - 05.09.2011, 13:12
Re: San Andreas Maps 2.0 - by Srdjan - 05.09.2011, 18:29
Re: San Andreas Maps 1.0 - by [P4] - 05.09.2011, 21:26
Re: San Andreas Maps 1.0 - by Aira - 30.12.2011, 17:10

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