[Ajuda] Mega ajuda!!
#1

Bom estou precisando de algumas coisinhas, estб muito dificil etc.. de arrumar se alguem puder me ajudar agradeзo muito..

- Pegar emprego e mostrar senclientmessage
pawn Код:
//Arrumado
- Anti-cheats
pawn Код:
//Arrumando
- Ban Tempo e menssagem (depois q ele й banido e ele tenta entrar novamente mostra menssagem a ele)
Menssagem de BANIDO:
pawn Код:
SendClientMessage(playerid,COLOR_LIGHTGREEN,"======================================================================================");
        format(string, sizeof(string), "Seu IP: '%d' foi banido com o nick %s em %d/%d/%d бs %d:%d - Motivo: '%s'",ip,sendername,day,mont,year,hour,mins,(result));
        SendClientMessage(playerid,COLOR_WHITE,string);
        SendClientMessage(playerid,LARANJA1,"Visite nosso fуrum, leia as regras e crie seu tуpico com estб imagem (F8 para capturб-la)");
        SendClientMessage(playerid,COLOR_LIGHTGREEN,"======================================================================================");
        format(string, sizeof(string), "[Atenзгo][%d]%s estб tentando entrar no servidor BANIDO(OLD)!",playerid,sendername);
        SendAdminMessage(LARANJA1, string);

Codigo:

pawn Код:
]
if(strcmp(cmd, "/banir", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "{CD5C5C}[Digite] {FFFFFF}/banir [playerid/ParteDoNome] [Motivo]");
                return 1;
            }
            giveplayerid = ReturnUser(tmp);
            new nome[24];
            GetPlayerName(playerid, nome, sizeof nome);
            if(PlayerInfo[playerid][pAdmin] >= 1 || strfind(nome, ADMPLAYER, true) == 0 || strfind(nome, ADMPLAYER2, true) == 0)
            {
                if(IsPlayerConnected(giveplayerid))
                {
                    if(giveplayerid != INVALID_PLAYER_ID)
                    {
                        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        new length = strlen(cmdtext);
                        while ((idx < length) && (cmdtext[idx] <= ' '))
                        {
                            idx++;
                        }
                        new offset = idx;
                        new result[64];
                        while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
                        {
                            result[idx - offset] = cmdtext[idx];
                            idx++;
                        }
                        result[idx - offset] = EOS;
                        if(!strlen(result))
                        {
                            SendClientMessage(playerid, COLOR_GRAD2, "{CD5C5C}[Digite] {FFFFFF}/ban [playerid/ParteDoNome] [Motivo]");
                            return 1;
                        }
                        new year, month,day;
                        getdate(year, month, day);
                        if(strfind(nome, ADMPLAYER, true) == 0 || strfind(nome, ADMPLAYER2, true) == 0)
                        {
                            format(string, sizeof(string), "[Administrador] %s foi BANIDO pelo Administrador %s - Motivo: %s", giveplayer, ADMMASTER, (result));
                            SendClientMessageToAll(LARANJA1, string);
                        }
                        else
                        {
                            format(string, sizeof(string), "[Administrador] %s foi BANIDO pelo Administrador %s - Motivo: %s [%d-%d-%d]", giveplayer, sendername, (result),month,day,year);
                            BanLog(string);
                        }
                        Ban(giveplayerid);
                        return 1;
                    }
                }//not connected
            }
            else
            {
                format(string, sizeof(string), "{CD5C5C}[BOTInfo] {FFFFFF}Jogador nгo й Ativo ou nгo estб conectado.", giveplayerid);
                SendClientMessage(playerid, COLOR_GRAD1, string);
            }
        }
        return 1;
    }
pawn Код:
public BanLog(string[])
{
    new entry[256];
    format(entry, sizeof(entry), "%s\n",string);
    new File:hFile;
    hFile = fopen("Log/ban.log", io_append);
    fwrite(hFile, entry);
    fclose(hFile);
}
- Register Button Spawn
pawn Код:
//Arrumado
- Ir Hospital ao morrer
Descobri o problema parece estar aqui... Eu tentei tirar o spawn mais nгo estб resolvendo a funзгo para mandar Hospital й Ambu(playerid);
pawn Код:
public OnPlayerSpawn(playerid)
{
    SetPlayerHealth(playerid,9999999);
    SetTimer("AntKill",10000,false);
    new tmphour;
    FixHour(tmphour);
    tmphour = shifthour;
    SetWorldTime(tmphour);
    if(IsPlayerNPC(playerid)) //Checa se o jogador й um NPC.
    {
        new npcname[MAX_PLAYER_NAME];
        GetPlayerName(playerid, npcname, sizeof(npcname)); //Obtendo o nome do(s) NPC(s).
        if(!strcmp(npcname, "Sr_Pekeno", true)) //Checando se o nome do NPC й MeuPrimeiroNPC
        {
            PutPlayerInVehicle(playerid, Random, 0);
            SetPlayerSkin(playerid, 294);
            return 1;
        }
    }
    TextDrawShowForPlayer(playerid, Time), TextDrawShowForPlayer(playerid, Date);

    TextDrawHideForPlayer(playerid, bottomblack);
    TextDrawHideForPlayer(playerid, topblack);

    InitLockDoors(playerid);
    SetPlayerHealth(playerid, 100);
    STDPlayer[playerid] = 0;
    gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
    gGas[playerid] = 1;
    for(new i=0;i<sizeof(Turfs);i++)
    {
        for(new gangid; gangid < MAX_PLAYERS; gangid++)
        {
            if(TurfInfo[i][zMemberDie] == playerid)
            {
                if(PlayerInfo[gangid][pMember] == PlayerInfo[playerid][pMember])
                {
                    if(i == 0){GangZoneFlashForPlayer(gangid, i, TEAM_GROVE_COLOR);}
                    if(i == 1){GangZoneFlashForPlayer(gangid, i, COLOR_YELLOW);}
                    if(i == 2){GangZoneFlashForPlayer(gangid, i, TEAM_BALLAS_COLOR);}
                    if(i == 3){GangZoneFlashForPlayer(gangid, i, TEAM_AZTECAS_COLOR);}
                    if(i == 4){GangZoneFlashForPlayer(gangid, i, TEAM_COMANDO_COLOR);}
                    if(i == 5){GangZoneFlashForPlayer(gangid, i, TEAM_PCC_COLOR);}
                }
                if(i == 0){GangZoneFlashForPlayer(gangid, i, TEAM_GROVE_COLOR);}
                if(i == 1){GangZoneFlashForPlayer(gangid, i, COLOR_YELLOW);}
                if(i == 2){GangZoneFlashForPlayer(gangid, i, TEAM_BALLAS_COLOR);}
                if(i == 3){GangZoneFlashForPlayer(gangid, i, TEAM_AZTECAS_COLOR);}
                if(i == 4){GangZoneFlashForPlayer(gangid, i, TEAM_COMANDO_COLOR);}
                if(i == 5){GangZoneFlashForPlayer(gangid, i, TEAM_PCC_COLOR);}
                TurfInfo[i][zMemberDie] = -1;
            }
        }
    }
    if (gTeam[playerid] == 4) //medic / criminal reset team
    {
        gTeam[playerid] = 3;
    }
    if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLeader] < 1)
    {
        Hospital[playerid] = 0;
        new rand = random(sizeof(CIV));
        PlayerInfo[playerid][pTeam] = 3;
        gTeam[playerid] = 3;
        SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        PlayerInfo[playerid][pModel] = CIV[rand];
        SpawnPlayer(playerid);
    }
    if(gTeam[playerid] == 5)
    {
        if(PlayerInfo[playerid][pMember] < 1)
        {
            Hospital[playerid] = 0;
            new rand = random(sizeof(CIV));
            PlayerInfo[playerid][pTeam] = 3;
            gTeam[playerid] = 3;
            SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
            PlayerInfo[playerid][pModel] = CIV[rand];
            SpawnPlayer(playerid);
        }
    }
    if(gTeam[playerid] == 10)
    {
        if(PlayerInfo[playerid][pMember] != 8)
        {
            Hospital[playerid] = 0;
            new rand = random(sizeof(CIV));
            PlayerInfo[playerid][pTeam] = 3;
            gTeam[playerid] = 3;
            SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
            PlayerInfo[playerid][pModel] = CIV[rand];
            SpawnPlayer(playerid);
        }
    }
    if(gTeam[playerid] == 2 && PlayerInfo[playerid][pMember] > 3)
    {
        Hospital[playerid] = 0;
        new rand = random(sizeof(CIV));
        PlayerInfo[playerid][pTeam] = 3;
        gTeam[playerid] = 3;
        SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        PlayerInfo[playerid][pModel] = CIV[rand];
        SpawnPlayer(playerid);
    }
    if(gTeam[playerid] == 3)
    {
        if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0)
        {
            Hospital[playerid] = 0;
            new model = PlayerInfo[playerid][pChar];
            if(PlayerInfo[playerid][pMember] == 1) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 2) { SetSpawnInfo(playerid, 2, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 3) { SetSpawnInfo(playerid, 2, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 4) { SetSpawnInfo(playerid, 1, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 5) { SetSpawnInfo(playerid, 5, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 6) { SetSpawnInfo(playerid, 5, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 8) { SetSpawnInfo(playerid, 10, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 9) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 7) { SetSpawnInfo(playerid, 2, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 11) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 16) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 12) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 13) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 14) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 14; gTeam[playerid] = 14; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 10) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 18) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 19) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 20) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 21) { SetSpawnInfo(playerid, 2, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 21; gTeam[playerid] = 21; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 22) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 22; gTeam[playerid] = 22; PlayerInfo[playerid][pModel] = model; }


            else if(PlayerInfo[playerid][pLeader] == 1) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 2) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 3) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 4) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 5) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 6) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 7) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 8) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 9) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 11) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 14) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 16) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 12) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 13) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 10) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 14) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 18) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 19) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 20) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 21) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 22) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            //SetSpawnInfo(playerid, team, model,0.0,0.0,0.0,0,0,0,0,0,0,0);
            SpawnPlayer(playerid);
        }
    }
    if(PlayerInfo[playerid][pChar] > 0) { SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]); }
    else { SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]); }
    SetPlayerWeapons(playerid);
    SetPlayerSpawn(playerid);
    PlayerFixRadio(playerid);
    for(new i = 0; i < sizeof(Turfs); i++)
    {
        GangZoneShowForAll(i, TurfInfo[i][zColor]);
    }
    return 1;
}
- Bubble na cabeзa do Admin
Os que eu consegui sai depois que vocк fala ou aparece depois que vocк fala, eu quero que fique e nгo saia, mesmo que vocк fale..

- Advogado
Й um dos grandes problemas, ele solta o cara sem aceitar etc..

pawn Код:
if(strcmp(cmd, "/libertar", true) == 0)//free
    {
        if(IsPlayerConnected(playerid))
        {
            if(PlayerInfo[playerid][pJob] != 2)
            {
                SendClientMessage(playerid, COLOR_GREY, "Vocк nгo й um advogado!");
                return 1;
            }
            if(ApprovedLawyer[playerid] == 1)
            {
                SendClientMessage(playerid, COLOR_GREY, "Vocк precisa de uma permissгo para libertar um suspeito!");
                return 1;
            }
            if(PlayerInfo[playerid][pLawSkill] >= 401)
            {
                ApprovedLawyer[playerid] = 1;
            }
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "{CD5C5C}[Digite] {FFFFFF}/liberar [playerid/PartOfName]");
                return 1;
            }
            giveplayerid = ReturnUser(tmp);
            if(IsPlayerConnected(giveplayerid))
            {
                if(giveplayerid != INVALID_PLAYER_ID)
                {
                    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Voce nao pode libertar voce mesmo!"); return 1; }
                    if(PlayerInfo[giveplayerid][pJailed] == 1 || PlayerInfo[giveplayerid][pJailed] == 4 || PlayerInfo[giveplayerid][pJailed] == 3 && PlayerToPoint(5.0, playerid, 267.4805,77.6161,1001.0391))
                    {
                        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        format(string, sizeof(string), "Voce libertou %s da prisгo!", giveplayer);
                        SendClientMessage(playerid, COLOR_WHITE, string);
                        format(string, sizeof(string), "O Advogado %s libertou vocк da prisгo!", sendername);
                        SendClientMessage(giveplayerid, COLOR_WHITE, string);
                        ApprovedLawyer[playerid] = 0;
                        WantLawyer[giveplayerid] = 0;
                        CallLawyer[giveplayerid] = 0;
                        JailPrice[giveplayerid] = 0;
                        PlayerInfo[giveplayerid][pJailTime] = 1;
                        PlayerInfo[playerid][pLawSkill] ++;
                        if(PlayerInfo[playerid][pLawSkill] == 50)
                        { SendClientMessage(playerid, COLOR_YELLOW, "*Seu advogado estб agora Skill Nнvel 2, vocк vai ganhar mais dinheiro e mais rapidamente do Tempo de Recarga."); }
                        else if(PlayerInfo[playerid][pLawSkill] == 100)
                        { SendClientMessage(playerid, COLOR_YELLOW, "*Seu advogado estб agora Skill Nнvel 3, vocк vai ganhar mais dinheiro e mais rapidamente do Tempo de Recarga."); }
                        else if(PlayerInfo[playerid][pLawSkill] == 200)
                        { SendClientMessage(playerid, COLOR_YELLOW, "*Seu advogado estб agora Skill Nнvel 4, vocк vai ganhar mais dinheiro e mais rapidamente do Tempo de Recarga."); }
                        else if(PlayerInfo[playerid][pLawSkill] == 400)
                        { SendClientMessage(playerid, COLOR_YELLOW, "*Seu advogado estб agora Skill Nнvel 5, vocк vai ganhar mais dinheiro e mais rapidamente do Tempo de Recarga."); }
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_GRAD1, "O Jogador nгo precisa de um Advogado ou jб foi liberado!");
                    }
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GREY, "{CD5C5C}[BOTInfo] {FFFFFF}Jogador nгo Ativo ou nгo estб conectado.");
            }
        }
        return 1;
    }
- /Dominar
E queria colocar no meu dominar quando o Gangster chegasse nem precisaria digitar o comando /dominar, ele dominaria sozinho contando pontos, e o ganhador ficaria com a GZone, etc.. se puder me ajudar agradeзo muito..

- Carro VIP
pawn Код:
GetPlayerName(playerid, sendername, sizeof(sendername));
        new vehicleid = GetOwnedVehicleID(playerid);
        if(!strcmp(VehicleInfo[vehicleid][vOwner],GetName(playerid))){
        if((!strfind(sendername, "Sr_Favelado"))){
        } else {
        format(string, sizeof(string),"[Carro VIP] {FFFFFF}Vocк nгo й %s, E nгo pode usar esse veiculo!",sendername);
        SendClientMessage(playerid, COLOR_RED, string);
        RemovePlayerFromVehicle(playerid);
        TogglePlayerControllable(playerid, 1);
        }
        }
esse eu queria adaptar se o cara fosse VIP e tivesse um veнculo ninguem poderia usar, seria chato toda vez ter que criar isso para um player..

- /q em sequestro
Tentei fazer e nгo consegui.. D:

- Plano de saъde
Se alguem puder criar para mim agradeзo, pois preciso muito dele..

Agradeзo muito quem puder ajudar muito em alguma coisa, falta apenas poucas coisas para terminar e essa sгo coisas pequenas que nгo consegui arrumar, estou aprendendo, mais se me ajudar aprenderei mais, se puder colocar legenda nas ajudas para mim ter noзгo mais do que й cada coisa etc.. agradeзo.

Obs:
A cada coisa que jб foi arrumada o tуpico serб atualizado com //Arrumado, Muito obrigado.
Reply


Messages In This Thread
[Ajuda] Mega ajuda!! - by Sr.Pekeno - 05.09.2011, 13:41
Re: [Ajuda] Mega ajuda!! - by CocaC0la - 05.09.2011, 13:58
Re: [Ajuda] Mega ajuda!! - by RebeloX - 05.09.2011, 14:03
Re: [Ajuda] Mega ajuda!! - by Skoll - 05.09.2011, 14:10
Re: [Ajuda] Mega ajuda!! - by Sr.Pekeno - 05.09.2011, 14:12
Re: [Ajuda] Mega ajuda!! - by RebeloX - 05.09.2011, 14:15
Re: [Ajuda] Mega ajuda!! - by Sr.Pekeno - 05.09.2011, 14:16
Re: [Ajuda] Mega ajuda!! - by CocaC0la - 05.09.2011, 14:25
Re: [Ajuda] Mega ajuda!! - by lucas_mdr1235 - 05.09.2011, 14:27
Re: [Ajuda] Mega ajuda!! - by Sr.Pekeno - 05.09.2011, 14:35

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