04.09.2011, 12:42
I think it's better to create item and then add them to players.
String comparison is not so good as checking system and the saving system probabily won't be useful for all end-users.
For example in my rp server, you enter with a nickname that can be or not RP, and then manage your account (a system that provides multiaccount linked to a main account)
Therefore, would be better let users implement a saving system theirselfs.
Anyway, nice work.
String comparison is not so good as checking system and the saving system probabily won't be useful for all end-users.
For example in my rp server, you enter with a nickname that can be or not RP, and then manage your account (a system that provides multiaccount linked to a main account)
Therefore, would be better let users implement a saving system theirselfs.
Anyway, nice work.