04.09.2011, 06:38
Hi, i have two problems, first: i want to see all logs, what server do, in server_log is only ready results, because something crashesh server.
Second problem is not working /pay, when i use this crash me and this men who i pay.
Sorry for my bad English.
Second problem is not working /pay, when i use this crash me and this men who i pay.
Код:
if(strcmp(cmd, "/pay", true) == 0 || strcmp(cmd, "/plac", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pConnectTime] < 2)
{
SendClientMessage(playerid, COLOR_GRAD1, "Musisz byc co najmniej 2 godziny aby dostac wyplate");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "{33CCFF}Wpisz:{FFFFFF} /plac [ID/CzescNicku] [ilosc]");
return 1;
}
//giveplayerid = strval(tmp);
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "{33CCFF}Wpisz:{FFFFFF} /plac [ID/CzescNicku] [ilosc]");
return 1;
}
moneys = strval(tmp);
if(moneys > 1000 && PlayerInfo[playerid][pConnectTime] < 8)
{
SendClientMessage(playerid, COLOR_GREY, " Musisz miec co najmniej 8 godzin gry, aby dac wiecej niz 1000!");
return 1;
}
if(moneys < 1 || moneys > 99999)
{
SendClientMessage(playerid, COLOR_GRAD1, "Nie mozesz ponizej 1 lub powyzej 99999 na raz.");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PlayerInfo[giveplayerid][pLocal] == 106)
{
SendClientMessage(playerid, COLOR_GRAD1, "Polecenie niedozwolone w tej lokalizacji");
return 1;
}
if (ProxDetectorS(5.0, playerid, giveplayerid))
{
if(giveplayerid == playerid)
{
SendClientMessage(playerid, COLOR_GREY, " Nie mozna placic za siebie !");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
//GetPlayerName(playerid, sendername, sizeof(sendername));
playermoney = GetCash(playerid);
if (moneys > 0 && playermoney >= moneys)
{
//ConsumingMoney[giveplayerid] = 1;
GiveCash(playerid, (0 - moneys));
GiveCash(giveplayerid, moneys);
format(string, sizeof(string), " Wyslano %s(player: %d), $%d.", giveplayer,giveplayerid, moneys);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_GRAD1, string);
format(string, sizeof(string), " Odebrano $%d from %s(player: %d).", moneys, sendername, playerid);
SendClientMessage(giveplayerid, COLOR_GRAD1, string);
format(string, sizeof(string), "%s zaplacil $%d to %s", sendername, moneys, giveplayer);
PayLog(string);
if(moneys >= 1000000)
{
ABroadCast(COLOR_YELLOW,string,1);
}
PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "* %s podaje troche gotowki do %s.", sendername ,giveplayer);
ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ApplyAnimation(playerid,"Sprzedawca","sklep_zaplata",4.1,0,0,0,0,0);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Nieprawidlowa kwota transakcji.");
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Jestes za daleko.");
}
}//invalid id
}
else
{
format(string, sizeof(string), " %d nie jest aktywnym graczem.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
return 1;
}

