pawn Code:
public objectreload()
{
for(new playerid; playerid < MAX_PLAYERS; ++playerid)
{
SetPlayerInterior(playerid,GetPlayerInterior(playerid)+1);
if(IsPlayerInAnyVehicle(playerid)) LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(playerid)+1)
}
return 1;
}