02.09.2011, 16:31
well, i got quite alot of code under OnPlayerDeath but i dont think it depends on that...
Cause most time it works just fine and then suddenly it starts to happen (once it started u can nearly everytime activate this bug with a suicide cmd like /kill)
But then suddenly it disappears again and its just fine, so id go with i514x_'s statement that this bug might be caused by some explicit samp functions...
Cause most time it works just fine and then suddenly it starts to happen (once it started u can nearly everytime activate this bug with a suicide cmd like /kill)
But then suddenly it disappears again and its just fine, so id go with i514x_'s statement that this bug might be caused by some explicit samp functions...