bugged Sendclientmessage?
#3

variables, obviously

pawn Код:
new
    bool: sendMsg[ MAX_PLAYERS ]
;

public OnPlayerConnect( playerid )
{
    sendMsg[ playerid ] = true;

    return 1;
}

// ...

for(new i = 0; i < sizeof(BizInfo); i++)
            {
                if(!IsPlayerInRangeOfPoint(playerid,25.0,822.1263,2.8237,1004.1797))
                {
                    if ( sendMsg[ playerid ] ) {
                    SendClientMessage(playerid, COLOR_WHITE, "You are not in an advertising agency or at the desk");
                    sendMsg[ playerid ] = false;
                    } }
EDIT: wtf? loop?
Why do you even need that loop?

pawn Код:
if ( !IsPlayerInRangeOfPoint( ... ) )
    return SendClientMessage( playerid, COLOR_WHITE, "You are not in an advertising agency or at the desk." );
Reply


Messages In This Thread
bugged Sendclientmessage? - by uprp - 02.09.2011, 07:03
Re: bugged Sendclientmessage? - by [MWR]Blood - 02.09.2011, 07:06
Re: bugged Sendclientmessage? - by Basicz - 02.09.2011, 07:08
Re: bugged Sendclientmessage? - by FireCat - 02.09.2011, 07:08
Re: bugged Sendclientmessage? - by [MWR]Blood - 02.09.2011, 07:09
Re: bugged Sendclientmessage? - by Basicz - 02.09.2011, 07:12
Re: bugged Sendclientmessage? - by FireCat - 02.09.2011, 07:13
Re: bugged Sendclientmessage? - by [MWR]Blood - 02.09.2011, 07:14
Re: bugged Sendclientmessage? - by Basicz - 02.09.2011, 07:16
Re: bugged Sendclientmessage? - by uprp - 02.09.2011, 07:17

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