When falling from a distance
#3

i think you should use OnPlayerUpdate callback and check the player's Z pos
or
you can use simply SetPlayerWorldBounds
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When falling from a distance - by xPhantom - 01.09.2011, 18:32
Re: When falling from a distance - by [MWR]Blood - 01.09.2011, 18:43
Re: When falling from a distance - by LZLo - 01.09.2011, 19:55

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