31.08.2011, 20:51
On top:
OnGameModeInit
Example cmd for long dialog:
And anywhere in script:
You can go on with long dialogs on strcat.
Thanks, Please +rep if i helped.
pawn Code:
new LongDialog [1024];
pawn Code:
SetUpMyText();
pawn Code:
CMD:longdialog(playerid, params[])
{
ShowPlayerDialog(playerid,69333, DIALOG_STYLE_MSGBOX,"Long Dialog.",LongDialog, "Okay", "Exit");
return 1;
}
pawn Code:
SetUpMyText()
{
LongDialog = "Bla bla bla \n";
strcat(LongDialog, "Bla bla.\n");
strcat(LongDialog, "Bla bla.\n");
return 1;
}
Thanks, Please +rep if i helped.