OnPlayerStateChange
#2

pawn Код:
if(newstate == PLAYER_STATE_ONFOOT )
        {
   
        TextDrawHideForPlayer(playerid, Speedo[playerid]);
    }
    if(newstate == PLAYER_STATE_DRIVER )
    {
        TextDrawShowForPlayer(playerid, Speedo[playerid]);
    }
    return 1;
}
try this hope it works for you
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Messages In This Thread
OnPlayerStateChange - by Wesley221 - 31.08.2011, 18:14
Re : OnPlayerStateChange - by Naruto_Emilio - 31.08.2011, 18:17
Re: OnPlayerStateChange - by Wesley221 - 31.08.2011, 18:36
Re : OnPlayerStateChange - by Naruto_Emilio - 31.08.2011, 19:03
Re: OnPlayerStateChange - by Wesley221 - 31.08.2011, 19:13
Re : Re: OnPlayerStateChange - by Naruto_Emilio - 31.08.2011, 19:21
Re: OnPlayerStateChange - by Wesley221 - 31.08.2011, 20:06
Re : OnPlayerStateChange - by Naruto_Emilio - 31.08.2011, 21:29
Re: OnPlayerStateChange - by IceCube! - 31.08.2011, 21:37
Re: OnPlayerStateChange - by Wesley221 - 01.09.2011, 08:51

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