Color green = blue and green?
#3

onplayerconnect
pawn Код:
SetPlayerColor(playerid,COLOR_GREY);
my spawn system

pawn Код:
//==============================================================================
//Bandit spawn
//==============================================================================

    if(pickupid == banditpickupspawn)
    {
        SetPlayerPos(playerid, 696.0515,-1444.0397,13.5391);

        gTeam[playerid] = TEAM_BANDIT;
        SetPlayerColor(playerid,COLOR_ORANGE); // orange
        new name[MAX_PLAYER_NAME], string[44];
        GetPlayerName(playerid, name, sizeof(name));
        format(string, sizeof(string), "%s Joined team Bandits!",name);
        SendClientMessageToAllBandits(string);
        SendClientMessage(playerid, COLOR_SEXYGREEN, "|=========================|");
        SendClientMessage(playerid, COLOR_SEXYGREEN, "U have joined Team Bandits!");
        SendClientMessage(playerid, COLOR_SEXYGREEN, "|=========================|");
       
        SetPlayerWantedLevel(playerid, 0);
        ResetPlayerWeapons(playerid);
       
        SetTimer("bandwepstim", 300000, true);

        if(IsLevel[playerid] == 1)
            {
                SetPlayerHealth(playerid, 100);
                SetPlayerSkin(playerid,BandSkinsL1[random(sizeof(BandSkinsL1))]);
           
                GivePlayerWeapon(playerid, 30, 200); //slot 5
                GivePlayerWeapon(playerid, 28, 500); //slot 4
                GivePlayerWeapon(playerid, 24, 20); //slot 2
                GivePlayerWeapon(playerid, 1, 0); //slot 2

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Your current level: 1 -car stealer- (/l1 for more info)");
            }

        if(IsLevel[playerid] == 2)
            {
                SetPlayerHealth(playerid, 100);
                SetPlayerArmour(playerid, 50);
                SetPlayerSkin(playerid,BandSkinsL2[random(sizeof(BandSkinsL2))]);
           
                GivePlayerWeapon(playerid, 30, 400); //slot 5
                GivePlayerWeapon(playerid, 28, 1000); //slot 4
                GivePlayerWeapon(playerid, 24, 40); //slot 2
                GivePlayerWeapon(playerid, 26, 50); //slot 3

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Your current level: 2 -Badass- (/l2 for more info)");
            }

        if(IsLevel[playerid] == 3)
            {
                SetPlayerHealth(playerid, 100);
                SetPlayerArmour(playerid, 100);
                SetPlayerSkin(playerid,BandSkinsL3[random(sizeof(BandSkinsL3))]);
           
                GivePlayerWeapon(playerid, 30, 800); //slot 5
                GivePlayerWeapon(playerid, 28, 2000); //slot 4
                GivePlayerWeapon(playerid, 24, 80); //slot 2
                GivePlayerWeapon(playerid, 26, 100); //slot 3
                GivePlayerWeapon(playerid, 18, 20); //slot 8

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Your current level: 3 -Maffia Boss- (/l3 for more info)");
            }


    }
//==============================================================================
//COP Spawn
//==============================================================================
 if(pickupid == coppickupspawn)
    {
        SetPlayerPos(playerid, 1580.4596,-1634.8533,13.5612);

        gTeam[playerid] = TEAM_COPS;

        SetPlayerColor(playerid,COLOR_ROYALBLUE);
        SetPlayerWantedLevel(playerid, 0);
        ResetPlayerWeapons(playerid);

        new name[MAX_PLAYER_NAME], string[44];
        GetPlayerName(playerid, name, sizeof(name));
        format(string, sizeof(string), "%s Joined team Cops!",name);
        SendClientMessageToAllCops(string);
        SendClientMessage(playerid, COLOR_SEXYGREEN, "|=========================|");
        SendClientMessage(playerid, COLOR_SEXYGREEN, "U have joined Team Cops!");
        SendClientMessage(playerid, COLOR_SEXYGREEN, "|=========================|");

        SetTimer("copwepstim", 300000, true);

        if(IsLevel[playerid] == 1)
            {
                SetPlayerHealth(playerid, 100);
                SetPlayerSkin(playerid,CopSkinsL1[random(sizeof(CopSkinsL1))]);

                GivePlayerWeapon(playerid, 23, 20); //slot 2
                GivePlayerWeapon(playerid, 41, 1000); //slot 9

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Your current level: 1 -Cop- (/l1 for more info)");
            }

        if(IsLevel[playerid] == 2)
            {
                SetPlayerHealth(playerid, 100);
                SetPlayerArmour(playerid, 50);
                SetPlayerSkin(playerid,CopSkinsL2[random(sizeof(CopSkinsL2))]);

                GivePlayerWeapon(playerid, 23, 40); //slot 2
                GivePlayerWeapon(playerid, 41, 2000); //slot 9
                GivePlayerWeapon(playerid, 29, 200); //slot 8

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Your current level: 2 -S.W.A.T.- (/l2 for more info)");
            }

        if(IsLevel[playerid] == 3)
            {
                SetPlayerHealth(playerid, 100);
                SetPlayerArmour(playerid, 100);
                SetPlayerSkin(playerid,CopSkinsL3[random(sizeof(CopSkinsL3))]);

                GivePlayerWeapon(playerid, 23, 80); //slot 2
                GivePlayerWeapon(playerid, 41, 4000); //slot 9
                GivePlayerWeapon(playerid, 29, 400); //slot 4
                GivePlayerWeapon(playerid, 30, 400); //slot 5
                GivePlayerWeapon(playerid, 34, 50); //slot 6
                GivePlayerWeapon(playerid, 26, 200); //slot 3

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Your current level: 3 -FBI- (/l3 for more info)");

            }
        }

//==============================================================================
//Driver Spawn
//==============================================================================

    if(pickupid == driverpickupspawn)
    {
        SetPlayerPos(playerid, 722.0700,-1276.4917,17.6484);
        gTeam[playerid] = TEAM_DRIVERS;
        SetPlayerColor(playerid,COLOR_SEXYGREEN);

        SetPlayerWantedLevel(playerid, 0);
        ResetPlayerWeapons(playerid);

        new name[MAX_PLAYER_NAME], string[44];
        GetPlayerName(playerid, name, sizeof(name));
        format(string, sizeof(string), "%s Joined team Drivers!",name);
        SendClientMessageToAllDrivers(string);
        SendClientMessage(playerid, COLOR_SEXYGREEN, "|=========================|");
        SendClientMessage(playerid, COLOR_SEXYGREEN, "U have joined Team Drivers!");
        SendClientMessage(playerid, COLOR_SEXYGREEN, "|=========================|");

        SetTimer("drivwepstim", 300000, true);

        if(IsLevel[playerid] == 1)
        {
                SetPlayerHealth(playerid, 100);
                GivePlayerWeapon(playerid, 22, 10); //slot 2
                SetPlayerSkin(playerid,DrivSkinsL1[random(sizeof(DrivSkinsL1))]);

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Your current level: 1 -Chauffeur- (/l1 for more info)");
        }

        if(IsLevel[playerid] == 2)
        {
                SetPlayerHealth(playerid, 100);
                SetPlayerArmour(playerid, 50);

                GivePlayerWeapon(playerid, 22, 20); //slot 2
                GivePlayerWeapon(playerid, 41, 20); //slot 9
                SetPlayerSkin(playerid,DrivSkinsL2[random(sizeof(DrivSkinsL2))]);

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Your current level: 2 -Moderate Driver- (/l2 for more info)");
        }

        if(IsLevel[playerid] == 3)
        {
                SetPlayerHealth(playerid, 100);
                SetPlayerArmour(playerid, 100);
                SetPlayerSkin(playerid,DrivSkinsL3[random(sizeof(DrivSkinsL3))]);

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Your current level: 3 -Security Chauffeur- (/l3 for more info)");

        }
    }

    if(iPickups[pickupid] != 0){
        new vehicleid = GetPlayerVehicleID(playerid);
        if(vehicleid != 0){
            new panels, doors, lights, tires;
            GetVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
            UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, 15);
        }
    }
Reply


Messages In This Thread
Color green = blue and green? - by knackworst - 31.08.2011, 13:53
Re: Color green = blue and green? - by =WoR=Varth - 31.08.2011, 13:56
Re: Color green = blue and green? - by knackworst - 31.08.2011, 14:03
Re: Color green = blue and green? - by =WoR=Varth - 31.08.2011, 14:19
Re: Color green = blue and green? - by Davz*|*Criss - 31.08.2011, 14:19
Re: Color green = blue and green? - by knackworst - 31.08.2011, 14:38
Re: Color green = blue and green? - by =WoR=Varth - 31.08.2011, 14:43
Re: Color green = blue and green? - by knackworst - 31.08.2011, 15:14
Re: Color green = blue and green? - by knackworst - 31.08.2011, 15:21

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