30.08.2011, 20:19
Lol, you didin't put a function for ALT.
You've :
GetVehicleHealth(vehicleid,vehicle_health);
final_vehicle_health = floatround(floatround(vehicle_health - 250)/ 7.5); //This will make the health show at 100 when the vehicle is not damaged and at 0 when it is in fire.
format(health_string,256,"Health: %i", final_vehicle_health);
TextDrawSetString(HEALTH[playerid], health_string);
format(speed_string,256,"Speed: %i MPH",final_speed_int);
TextDrawSetString(SPEEDOS[playerid], speed_string);
And etc..
But no ALT.
You've :
GetVehicleHealth(vehicleid,vehicle_health);
final_vehicle_health = floatround(floatround(vehicle_health - 250)/ 7.5); //This will make the health show at 100 when the vehicle is not damaged and at 0 when it is in fire.
format(health_string,256,"Health: %i", final_vehicle_health);
TextDrawSetString(HEALTH[playerid], health_string);
format(speed_string,256,"Speed: %i MPH",final_speed_int);
TextDrawSetString(SPEEDOS[playerid], speed_string);
And etc..
But no ALT.