/lock and /park
#7

i dont know how to make /Park but here is a go at Lock

Код:
if(strcmp(cmd, "/car", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            new x_nr[32];
            x_nr = strtok(cmdtext, idx);
            new veh = GetPlayerVehicleID(playerid);
            new engine,lights,alarm,doors,hood,trunk,objective;
            if(!strlen(x_nr))
            {
                SendClientMessage(playerid, COLOR_WHITE, "USAGE: /car [name]");
                SendClientMessage(playerid, COLOR_GRAD1, "Available names: Engine, Lights, Hood, Trunk");
                return 1;
            }
            if(strcmp(x_nr,"engine",true) == 0)
            {
                if(GetPVarInt(playerid, "Engine") == 0)
                {
                    GetPlayerVehicleID(playerid);
                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,trunk,objective);
                    SetVehicleParamsEx(veh,VEHICLE_PARAMS_ON,lights,alarm,doors,hood,trunk,objective);
                    SetPVarInt(playerid, "Engine", 1);
                }
                else if(GetPVarInt(playerid, "Engine") == 1)
                {
                    GetPlayerVehicleID(playerid);
                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,trunk,objective);
                    SetVehicleParamsEx(veh,VEHICLE_PARAMS_OFF,lights,alarm,doors,hood,trunk,objective);
                    SetPVarInt(playerid, "Engine", 0);
                }
                return 1;
            }
            if(strcmp(x_nr,"lights",true) == 0)
            {
                if(GetPVarInt(playerid, "Lights") == 0)
                {
                    GetPlayerVehicleID(playerid);
                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,trunk,objective);
                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,hood,trunk,objective);
                    SetPVarInt(playerid, "Lights", 1);
                }
                else if(GetPVarInt(playerid, "Lights") == 1)
                {
                    GetPlayerVehicleID(playerid);
                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,trunk,objective);
                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,hood,trunk,objective);
                    SetPVarInt(playerid, "Lights", 0);
                }
                return 1;
            }
            if(strcmp(x_nr,"hood",true) == 0)
            {
                if(GetPVarInt(playerid, "Hood") == 0)
                {
                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,trunk,objective);
                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,trunk,objective);
                    SetPVarInt(playerid, "Hood", 1);
                }
                else if(GetPVarInt(playerid, "Hood") == 1)
                {
                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,trunk,objective);
                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,trunk,objective);
                    SetPVarInt(playerid, "Hood", 0);
                }
                return 1;
            }
            if(strcmp(x_nr,"trunk",true) == 0)
            {
                if(GetPVarInt(playerid, "Trunk") == 0)
                {
                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,trunk,objective);
                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,VEHICLE_PARAMS_ON,objective);
                    SetPVarInt(playerid, "Trunk", 1);
                }
                else if(GetPVarInt(playerid, "Trunk") == 1)
                {
                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,trunk,objective);
                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,VEHICLE_PARAMS_OFF,objective);
                    SetPVarInt(playerid, "Trunk", 0);
                }
            }
            if(strcmp(x_nr,"lock",true) == 0)
			{
			    if(GetPVarInt(playerid, "Doors") == 0)
			    {
                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,trunk,objective);
                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,VEHICLE_PARAMS_ON,objective);
                    SetPVarInt(playerid, "Doors", 1);
				}
				else if(GetPVarInt(playerid, "Lock") == 1)
				{
				    GetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,trunk,objective);
                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,hood,VEHICLE_PARAMS_OFF,objective);
                    SetPVarInt(playerid, "Doors", 0);
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GREY, "   Invalid /car function !");
                return 1;
            }
        }
        return 1;
    }
UNTESTED But Should Work
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Messages In This Thread
/lock and /park - by uprp - 30.08.2011, 19:32
Re: /lock and /park - by Scenario - 30.08.2011, 19:33
Re: /lock and /park - by uprp - 30.08.2011, 19:35
Re: /lock and /park - by Zonoya - 30.08.2011, 19:36
Re: /lock and /park - by uprp - 30.08.2011, 19:37
Re: /lock and /park - by Scenario - 30.08.2011, 19:39
Re: /lock and /park - by Zonoya - 30.08.2011, 19:40
Re: /lock and /park - by Scenario - 30.08.2011, 19:42
Re: /lock and /park - by uprp - 30.08.2011, 19:45
Re: /lock and /park - by Zonoya - 30.08.2011, 19:54

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