30.08.2011, 16:41
Maybe make a NPC stand there
Then create a check point in that interior
With
CreateCheckpoint(Cluck, co-ords);
the this under it
SetCheckpointInterior(Cluck, interior);
how ever this requires this include
https://sampforum.blast.hk/showthread.php?tid=70963
EDIT: NPC tutorial posted above
Then create a check point in that interior
With
CreateCheckpoint(Cluck, co-ords);
the this under it
SetCheckpointInterior(Cluck, interior);
how ever this requires this include
https://sampforum.blast.hk/showthread.php?tid=70963
EDIT: NPC tutorial posted above