HashString (self made) refuses to work ingame (Unknown command)
#6

Well, thanks for saying that. Whirlpool was first always too long for DJSON so I used this thing (It worked before -.-). Because I thought of this (because of your question) I was just thinking that it was fixed. So ehm, I'll use normal whirlpool again. But, I still wonder why this is happening - It works in another gamemode I made
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