30.08.2011, 14:15
Quote:
Oh yeah. But if a player is banned, surely they're not connected to the server, no? In which case they aren't going to be found by "u" and aren't going to have a player ID.
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pawn Code:
if(PlayerInfo[playerid][pBan] == 1)
{
SendClientMessage(playerid, -1, "You are banned!");
Kick(playerid);
}