OnPlayerDeath and Spawn bug
#5

pawn Код:
public HaiglaMinek(playerid)
{
    if(M2ngijaInfo[playerid][pVangis] == 2)
    {
        KillTimer(HaiglaMinekTaimer[playerid]);
        M2ngijaInfo[playerid][pProsad] = 200;
        ShowPlayerAchievement(playerid, "Haigla Arstid !", "Sa 2rkasid haiglas ja sul on m2lukaotus .", 7500);
        SetPlayerPos(playerid, -1501.4834,2523.0188,16985.0488);
        SetPlayerInterior(playerid, 3);
    }
    return 1;
}
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Messages In This Thread
OnPlayerDeath and Spawn bug - by BCRP - 30.08.2011, 10:37
Re: OnPlayerDeath and Spawn bug - by =WoR=Varth - 30.08.2011, 10:53
Re: OnPlayerDeath and Spawn bug - by BCRP - 30.08.2011, 10:54
Re: OnPlayerDeath and Spawn bug - by =WoR=Varth - 30.08.2011, 11:04
Re: OnPlayerDeath and Spawn bug - by BCRP - 30.08.2011, 11:44
Re: OnPlayerDeath and Spawn bug - by =WoR=Varth - 30.08.2011, 12:00
Re: OnPlayerDeath and Spawn bug - by Improvement™ - 30.08.2011, 12:03
Re: OnPlayerDeath and Spawn bug - by BCRP - 30.08.2011, 12:19
Re: OnPlayerDeath and Spawn bug - by =WoR=Varth - 30.08.2011, 12:25

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