30.08.2011, 11:25
From the official topic of Audio Plugin v0.5:
Quote:
Audio_Set3DPosition(playerid, handleid, Float, Float:y, Float:z, Float:distance); * Sets the 3D position (game world coordinates) of an audio stream assigned to a player's handle ID Note: The audio stream must be downmixed to mono (see the last parameter of Audio_Play, Audio_PlayStreamed, and Audio_PlaySequence) for panning to work properly. |