30.08.2011, 11:25
From the official topic of Audio Plugin v0.5:
Quote:
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Audio_Set3DPosition(playerid, handleid, Float , Float:y, Float:z, Float:distance);* Sets the 3D position (game world coordinates) of an audio stream assigned to a player's handle ID Note: The audio stream must be downmixed to mono (see the last parameter of Audio_Play, Audio_PlayStreamed, and Audio_PlaySequence) for panning to work properly. |


, Float:y, Float:z, Float:distance);