Quote:
Originally Posted by Michael@Belgium
So in stead off
pawn Code:
new rand1=random(30); PutPlayerInVehicle(i, CarMap1[rand1], 0);
I have to use this:
pawn Code:
PutPlayerInVehicle(i,GetRandomVehicleID(1),0);//for map 1
|
Yes, it will not exactly get a random id/spot, but it will just go from 1-2-3-4-5 etc