28.08.2011, 21:07
pawn Code:
new Float:SalvarX, Float:SalvarY, Float:SalvarZ, Float:SalvarAngulo;
stock SalvarLocal(playerid)
{
GetPlayerPos(playerid, SalvarX, SalvarY, SalvarZ);
GetPlayerFacingAngle(playerid, Float:SalvarAngulo);
return true;
}
stock IrLocal(playerid)
{
SetPlayerPos(playerid, SalvarX, SalvarY, SalvarZ);
SetPlayerFacingAngle(playerid, Float:SalvarAngulo);
return true;
}