Object
#8

nope it dosent show :S

pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
    oc[0] = CreateObject(18728, 1893.453125, 1630.473510, 68.144126, 0.000000, 0.000000, 0.000000);
    oc[1] = CreateObject(18728, 1893.453125, 1626.343383, 68.480941, 0.000000, 0.000000, 0.000000);
    oc[2] = CreateObject(18693, 1898.718750, 1626.356689, 73.194992, 0.000000, 0.000000, 0.000000);
    oc[3] = CreateObject(18693, 1898.718750, 1626.639648, 73.202049, 0.000000, 0.000000, 0.000000);
    oc[4] = CreateObject(18693, 1898.718750, 1626.913574, 73.172325, 0.000000, 0.000000, 0.000000);
    oc[5] = CreateObject(18693, 1898.718750, 1627.201049, 73.177566, 0.000000, 0.000000, 0.000000);
    oc[6] = CreateObject(18693, 1898.718750, 1627.506713, 73.181541, 0.000000, 0.000000, 0.000000);
    oc[7] = CreateObject(18693, 1898.718750, 1627.817382, 73.197715, 0.000000, 0.000000, 0.000000);
    oc[8] = CreateObject(18693, 1898.718750, 1628.142700, 73.171890, 0.000000, 0.000000, 0.000000);
    oc[9] = CreateObject(18693, 1898.718750, 1628.468994, 73.197288, 0.000000, 0.000000, 0.000000);
    oc[10] = CreateObject(18693, 1898.718750, 1628.809570, 73.187202, 0.000000, 0.000000, 0.000000);
    oc[11] = CreateObject(18693, 1898.718750, 1629.106933, 73.210678, 0.000000, 0.000000, 0.000000);
    oc[12] = CreateObject(18693, 1898.718750, 1629.432617, 73.213485, 0.000000, 0.000000, 0.000000);
    oc[13] = CreateObject(18693, 1898.718750, 1629.794189, 73.189857, 0.000000, 0.000000, 0.000000);
    oc[14] = CreateObject(18693, 1898.718750, 1630.600219, 73.170524, 0.000000, 0.000000, 0.000000);
    oc[15] = CreateObject(18693, 1898.718750, 1630.323364, 73.165512, 0.000000, 0.000000, 0.000000);
    oc[16] = CreateObject(18693, 1898.718750, 1630.056152, 73.192611, 0.000000, 0.000000, 0.000000);
    SetPlayerPos(playerid, 1896.675048,1628.547119,75.718750);
    SetPlayerCameraPos(playerid, 1899.517700,1628.396362,75.718750);
    SetPlayerCameraLookAt(playerid, 1896.675048,1628.547119,75.718750);
    SetPVarInt(playerid, "Joinned", 1); //setting PVar that player is joinned
    return 1;
}
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Messages In This Thread
Object - by Speed - 27.08.2011, 20:02
Re: Object - by iMonk3y - 27.08.2011, 20:13
Re: Object - by Speed - 27.08.2011, 20:43
Re: Object - by iMonk3y - 27.08.2011, 21:18
Re: Object - by Amel_PAtomAXx - 27.08.2011, 21:23
Re: Object - by Speed - 28.08.2011, 10:13
Re: Object - by Amel_PAtomAXx - 28.08.2011, 10:22
Re: Object - by Speed - 28.08.2011, 11:07
Re: Object - by Speed - 30.08.2011, 21:30
Re: Object - by Speed - 31.08.2011, 11:30

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