[Tutorial] Moving Gate (Key, Manual, and Automatic) (More that 1 method)
#7

Lil' error here =D
pawn Code:
stock IsNearGate(playerid)
{
    for(new a;a<sizeof(GatePos);a++)
    {
        if(IsPlayerInRangeOfPoint(playerid,10,GatePos[a][0],GatePos[a][1],GatePos[a][2])
        {
            OnGate[playerid] = a;
            return 1;
        }
    }
    return 0;
MISSING BRACKET :3

Nice tutorial.
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