Big, big server problem, please help :/
#10

Same, problem :/
Loose identitation...

But maybe we should try to add it under OnPlayerStateChange?

SO like this:
Код:
public OnPlayerStateChange(playerid,newstate,oldstate)
{
    new playerState = GetPlayerState(playerid);
if (playerState == PLAYER_STATE_DRIVER)
    {
 		if(IsPlayerInVehicle(playerid, 516)) //If the player is in the Nebula (driver mission car)
 	    {
 	    	if(gTeam[playerid] == TEAM_DRIVERS) //If the player is in the right team for the mission)
 	    	{
 	    	    if(IsWorking[playerid] == 0) //Check if the player hasn't already started a Job
 	                    {
 	            			GameTextForPlayer(playerid, "~w~ U entered A ~y~Lvl 1~w~ vehicle. Please drive to the ~r~ Red marker~w~, located in front of the club. to Work", 3000, 4);
 	            			startworkpickup = CreatePickup(1317, 14, 670.15740966797,-12752222900391,13467164993286, -1);
      					}
 	           	 	}
 	           	 	else
 	           	 	{
 	           	 	    GameTextForPlayer(playerid, "~w~ To work, enter the Vehicle as a Driver Please.", 3000, 4);
					}
 				}
		}

//other code in this callback:
But, that's returned wrong too... cuz it does not work in game :/
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