24.08.2011, 19:20
You need to get the player name too.
pawn Code:
public OnPlayerText(playerid,text[])
{
new str[128], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
format(str, sizeof(str), "[ID:%i] %s: %s", playerid, pName, text);
SendPlayerMessageToAll(playerid,str);
return 0;
}