24.08.2011, 12:36
pawn Code:
new Spectate[MAX_PLAYERS];
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_LEFT)
{
for(new i=Spectate[playerid];i=>0;i--)
{
if(IsPlayerConnected(i)
{
if(PlayerData[i][specialybe] != 0)
{
PlayerSpectatePlayer(playerid,i);
Spectate[playerid] = i;
return 1;
}
}
}
}
return 1;
}