24.08.2011, 01:10
Doubt this will work but, try setting it for max players:
pawn Code:
public GameTime()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(GameSeconds > 0 || GameMinutes > 0)
{
GameSeconds--;
if(GameSeconds <= -1)
{
GameMinutes--;
GameSeconds=59;
}
new TimeString[14];
format(TimeString,sizeof(TimeString),"%02d:%02d",GameMinutes,GameSeconds);
TextDrawSetString(Textdraw0,TimeString);
}
if(GameSeconds == 0 && GameMinutes == 0)
{
OnGameModeExit();
}
}
return 1;
}

