23.08.2011, 21:06
Skinid's are not floats.
This is all you need.
This is all you need.
pawn Code:
new CopSkinsL1[] =
{
280,
281,
282,
283,
265,
266,
267,
288
};
pawn Code:
SetPlayerSkin(playerid,CopSkinsL1[random(sizeof(CopSkinsL1))];