Random
#2

Skinid's are not floats.

This is all you need.

pawn Code:
new CopSkinsL1[] =
{
    280,
    281,
    282,
    283,
    265,
    266,
    267,
    288
};
pawn Code:
SetPlayerSkin(playerid,CopSkinsL1[random(sizeof(CopSkinsL1))];
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Messages In This Thread
Random - by knackworst - 23.08.2011, 20:53
Re: Random - by BMUK - 23.08.2011, 21:06
Re: Random - by BMUK - 23.08.2011, 21:12
Re: Random - by knackworst - 23.08.2011, 21:13
Re: Random - by BMUK - 23.08.2011, 21:14
Re: Random - by knackworst - 23.08.2011, 21:19
Re: Random - by Gh0sT_ - 23.08.2011, 21:23
Re: Random - by knackworst - 24.08.2011, 00:22

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