Quote:
Originally Posted by Davz*|*Criss
Try something like this:
pawn Code:
new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SendClientMessage(playerid, -1, "You're car driver."); } } if(!IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SendClientMessage(playerid, -1, "You're not car driver."); } }
|
Thanks just what i needed