23.08.2011, 00:34
ite dont laugh plz im realy shit at this stuff xD
Code:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <gvar>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
new gVar_Rank[MAX_PLAYERS]; //This is the variable where all the player's rank is stored.
public OnPlayerDeath(playerid, killerid, reason) //What all things happen when a player dies?
{
gVar_Rank[killerid]++; //The Rank of killer goes up++
gVar_Rank[playerid]--; //The Rank of the person died gets low--
if(gVar_Rank[killerid] < 10) { GivePlayerWeapon(killerid, 22, 50 } //if killer's rank is less than 10, give him a weapon with id 22 and 50 ammo.
else if (gVar_Rank[killerid] == 10) { GivePlayerWeapon(killerid, 25, 50 } //if killer's rank is '10', it gives him a weapon with id 25 and 50 ammo.
else if (gVar_Rank[killerid] == 20) { GivePlayerWeapon(killerid, 25, 50 } //if killer's rank is '20', it gives him a weapon with id 25 and 50 ammo again.
return 1;
}

