Angles/Headings
#10

its just the direction (counterclockwise) a player facing angle gets returned. imagine watching the player from below the map, then its obvious: the player/vehicle rotations are "left handed"
to obtain the correct angle, simply use -angle
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Messages In This Thread
Angles/Headings - by Joe_ - 21.08.2011, 16:43
Re: Angles/Headings - by philldog - 21.08.2011, 16:47
Re: Angles/Headings - by =WoR=G4M3Ov3r - 21.08.2011, 16:49
Re: Angles/Headings - by Joe_ - 21.08.2011, 16:51
Re: Angles/Headings - by philldog - 21.08.2011, 16:52
Re: Angles/Headings - by Joe_ - 21.08.2011, 16:53
Re: Angles/Headings - by Wesley221 - 21.08.2011, 16:54
Re: Angles/Headings - by philldog - 21.08.2011, 17:02
Re: Angles/Headings - by Joe_ - 21.08.2011, 17:04
Re: Angles/Headings - by Babul - 21.08.2011, 17:33
Re: Angles/Headings - by Improvement™ - 21.08.2011, 18:24

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