Angles/Headings
#7

Hm it works fine for me.
Dont know if this would make any difference (probably wont) but worth a try
pawn Code:
new Float:Angle;
GetPlayerFacingAngle(playerid, Float:Angle);
format(str, sizeof(str), "Your heading is: %f", Float:Angle);
SendClientMessage(playerid, 0xFFFFFFFF, str);
@phillguy, l2spell
Reply


Messages In This Thread
Angles/Headings - by Joe_ - 21.08.2011, 16:43
Re: Angles/Headings - by philldog - 21.08.2011, 16:47
Re: Angles/Headings - by =WoR=G4M3Ov3r - 21.08.2011, 16:49
Re: Angles/Headings - by Joe_ - 21.08.2011, 16:51
Re: Angles/Headings - by philldog - 21.08.2011, 16:52
Re: Angles/Headings - by Joe_ - 21.08.2011, 16:53
Re: Angles/Headings - by Wesley221 - 21.08.2011, 16:54
Re: Angles/Headings - by philldog - 21.08.2011, 17:02
Re: Angles/Headings - by Joe_ - 21.08.2011, 17:04
Re: Angles/Headings - by Babul - 21.08.2011, 17:33
Re: Angles/Headings - by Improvement™ - 21.08.2011, 18:24

Forum Jump:


Users browsing this thread: 2 Guest(s)