21.08.2011, 11:33
Oh damn, didn't catch that the problem is fixed. The green just blended in with your signature!
0x008080FF is a perfectly valid color. The FF is for the alpha (opacity)!
I just tried creating similar code and it compiles perfectly without warnings.
Actually I have no idea how tags are beneficial, someone help me out if necessary, but you could also mess around with the tags like this:
Quote:
I don't seem to be getting these errors. Your colours are actually non-existent, they are meant to be 6 characters after the 0x, not 8, not sure if that would give you tag mismatches though.
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I just tried creating similar code and it compiles perfectly without warnings.
Actually I have no idea how tags are beneficial, someone help me out if necessary, but you could also mess around with the tags like this:
pawn Code:
new TextLabel[2][9];
// ...
TextLabel[1][1] = _:Create3DTextLabel("Activated", 0x008080FF, 3646.271, -1412.883, 305.455, 15.0,0);
// ...
Update3DTextLabelText(Text3D:TextLabel[1][1], 0xFFFFFFFF, "Disabled");