20.08.2011, 19:51
Quote:
Hah, quite original.
Use foreach: Code:
#tryinclude <foreach> #if !defined foreach #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2)) #define __SSCANF_FOREACH__ #endif |
Thanks, this has been added now.