20.08.2011, 12:44
Quote:
pawn Code:
need to be pawn Code:
|
pawn Code:
new Float:hp;
GetPlayerHealth(target, hp);
SetPlayerHealth(target, hp + healthlost);
pawn Code:
need to be pawn Code:
|
new Float:hp;
GetPlayerHealth(target, hp);
SetPlayerHealth(target, hp + healthlost);