19.08.2011, 12:39
You made this animation now looping. He won't loop to stop animation normal and make movable.
You need to create variable boolUseAnim[MAX_PLAYERS]; then when player using animation set variable to true and SetTimerEx. After this in public of SetTimerEx set variable to false and ClearAnimations(playerid); or something you wan't.
This way players making animations to Role Play's server to let player move with anim chat and hands are not frozen.
You need to create variable boolUseAnim[MAX_PLAYERS]; then when player using animation set variable to true and SetTimerEx. After this in public of SetTimerEx set variable to false and ClearAnimations(playerid); or something you wan't.
This way players making animations to Role Play's server to let player move with anim chat and hands are not frozen.