[Include] [REL 3] Teleport Engine (3.0) (1 line = 1 teleport)
#6

It is not always.

Example:
pawn Code:
public OnFilterScriptInit()
{
    new tele1 = CreateTeleport("SF","/sf",-1495.9395,-141.1882,15.0702,315.0674);
    new tele2 = CreateTeleport("SF2","/sf2",-1495.9395,-141.1882,15.0702,315.0674);
    CreateTeleport("SF3","/sf3",-1495.9395,-141.1882,15.0702,315.0674);
    DestroyTeleport(tele1);
    DestroyTeleport(tele2);
    printf("Little ID: %i",GetLittleTeleportID());
    return 1;
}
But it really does not make much sense.
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