18.08.2011, 19:19
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Последний раз редактировалось cyber_punk; 19.08.2011 в 01:42.
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I am really curious to see an example of MPProjectPointOnVehicle in a comment of the code JernejL says it could be useful to find each tire proximity. Is there an easy way to find that or how about to know a player is at the trunk (boot) of a vehicle? I was looking at this earlier and it still seems like I need a massive array to store the vehicle offsets for this or am I missing something?