Capturin zones
#10

He don't need this 'a lot of memory' using function from GodFather gamemode. IsPlayerInRangeOfPoint is included into SA-MP and it's a lot faster than PlayerToPoint. He doesn't need it. And i don't think so he got command to create Checkpoint because he don't know how to make Checkpoint with counting (without offending him). And if float can be 3 then float saving should be 3 not 3.0000[...]. Of course it can be 3 but for saving his server from bugs i rather use 3.0.

*stop spamming*
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Messages In This Thread
Capturin zones - by Admigo - 18.08.2011, 10:42
Re: Capturin zones - by marrcko - 18.08.2011, 11:22
Re: Capturin zones - by Admigo - 18.08.2011, 11:52
Re: Capturin zones - by Pinguinn - 18.08.2011, 12:01
Re: Capturin zones - by Admigo - 18.08.2011, 12:06
Re: Capturin zones - by Riddick94 - 18.08.2011, 12:12
Re: Capturin zones - by marrcko - 18.08.2011, 12:14
Re: Capturin zones - by Riddick94 - 18.08.2011, 12:19
Re: Capturin zones - by marrcko - 18.08.2011, 12:31
Re: Capturin zones - by Riddick94 - 18.08.2011, 12:36
Re: Capturin zones - by marrcko - 18.08.2011, 12:39
Re: Capturin zones - by Admigo - 18.08.2011, 12:59
Re: Capturin zones - by Riddick94 - 18.08.2011, 13:02
Re: Capturin zones - by Admigo - 18.08.2011, 13:07
Re: Capturin zones - by Riddick94 - 18.08.2011, 13:13
Re: Capturin zones - by Admigo - 18.08.2011, 13:22
Re: Capturin zones - by Riddick94 - 18.08.2011, 13:25
Re: Capturin zones - by Admigo - 18.08.2011, 13:27
Re: Capturin zones - by Riddick94 - 18.08.2011, 13:30
Re: Capturin zones - by Admigo - 18.08.2011, 13:46
Re: Capturin zones - by Riddick94 - 18.08.2011, 13:59
Re: Capturin zones - by Admigo - 18.08.2011, 14:00

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