[AJUDA] PROBLEMINHA
#1

Oi, quando tento compilar a gm, da os seguintes erros:
Quote:

C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\pawno\include\servermoneyGM.inc(16) : error 004: function "GMExit" is not implemented
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\pawno\include\servermoneyGM.inc(47) : error 004: function "OnPlayerHaveExtraCash" is not implemented
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(864) : error 004: function "SaveCars" is not implemented
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(3322) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(336 : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(4341) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(4361) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(438 : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(4406) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(4894) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(4936) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(497 : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5020) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5049) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(507 : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5107) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5136) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5165) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5213) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5242) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5293) : error 017: undefined symbol "IsNumero"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5326) : error 017: undefined symbol "GetPlayerOrg"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5376) : error 017: undefined symbol "GetPlayerOrg"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5393) : error 017: undefined symbol "GetPlayerOrg"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5410) : error 017: undefined symbol "GetPlayerOrg"
C:\Documents and Settings\Administrador.CASA.000\Desktop\GM BSG\gamemodes\Gmy.pwn(5427) : error 017: undefined symbol "GetPlayerOrg"

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


26 Errors.

Pelo que andei pesquisando, esses erros ocorrem quando falta um "{" ou "}" ... Й osso de encontrar.
Quando eu tiro isso:
Quote:

if(PlayerInfo[playerid][pMembro] == 1 || PlayerInfo[playerid][pLider] == 1)// PM
{
if(IsPlayerInParque(playerid))
{
if(Dominando[playerid] == 1)
{
MSGPLAYER(playerid, COLOR_GRAD5, "Vocк ja estб dominando um territorio.");
return 1;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e a Policia Militar estгo dominando o Parque Glen!",playername);
MSGPARATODOS(COR_PM, string);
MSGPLAYER(playerid, COLOR_GRAD3, "Fique esperto, todas as gangues foram avisadas!");
MSGPLAYER(playerid, COLOR_GRAD5, "Espere 1 minuto para dominar estб area .");
GangZoneFlashForAll(GZParque,GCOP_COLOR);
Dominando[playerid] = 1;
return 1;
}

else
{
MSGPLAYER(playerid, COLOR_GRAD3, "Vocк nгo estб em nenhum territуrio!");
}
return 1;
}
if(PlayerInfo[playerid][pMembro] == 16 || PlayerInfo[playerid][pLider] == 16)// PC
{
if(IsPlayerInParque(playerid))
{
if(Dominando[playerid] == 1)
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e a Policia Civil estгo dominando o Parque Glen!",playername);
MSGPARATODOS(COR_PC, string);
MSGPLAYER(playerid, COR_PC, "Fique esperto, todas as gangues foram avisadas!");
MSGPLAYER(playerid, COR_PC, "Espere 1 minuto para dominar estб area .");
GangZoneFlashForAll(GZParque,COR_PC);
Dominando[playerid] = 1;
return 1;
}

else
{
MSGPLAYER(playerid, COLOR_GRAD3, "Vocк nгo estб em nenhum territуrio!");
}
return 1;
}
if(PlayerInfo[playerid][pMembro] == 2 || PlayerInfo[playerid][pLider] == 2)// B.O.P.E
{
if(IsPlayerInParque(playerid))
{
if(Dominando[playerid] == 1)
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e a ROTA estгo dominando o Parque Glen!",playername);
MSGPARATODOS(COR_PR, string);
MSGPLAYER(playerid, COR_PR, "Fique esperto, todas as gangues foram avisadas!");
MSGPLAYER(playerid, COR_PR, "Espere 1 minuto para dominar estб area .");
GangZoneFlashForAll(GZParque,COR_PR);
Dominando[playerid] = 1;
return 1;
}

else
{
MSGPLAYER(playerid, COR_PR, "Vocк nгo estб em nenhum territуrio!");
}
return 1;
}
if(PlayerInfo[playerid][pMembro] == 5 || PlayerInfo[playerid][pLider] == 5)// Los Aztecas
{
if(IsPlayerInParque(playerid))
{
if(Dominando[playerid] == 1)
{
MSGPLAYER(playerid, COLOR_GRAD5, "Vocк ja estб dominando um territorio.");
return 1;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e os Los Aztecas estгo dominando o Parque Glen!",playername);
MSGPARATODOS(TEAM_AZTECAS_COLOR, string);
MSGPLAYER(playerid, COLOR_GRAD3, "Fique esperto, A Polнcia e todas as gangues foram avisadas!");
MSGPLAYER(playerid, COLOR_GRAD5, "Espere 1 minuto para dominar estб area .");
GangZoneFlashForAll(GZParque,TEAM_AZTECAS_COLOR);
Dominando[playerid] = 1;
return 1;

}

else
{
MSGPLAYER(playerid, COLOR_GRAD3, "Vocк nгo estб em nenhum territуrio!");
}
return 1;
}
if(PlayerInfo[playerid][pMembro] == 19 || PlayerInfo[playerid][pLider] == 19)// CV
{
if(IsPlayerInParque(playerid))
{
if(Dominando[playerid] == 1)
{
MSGPLAYER(playerid, COLOR_GRAD5, "Vocк ja estб dominando um territorio.");
return 1;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e o Comando Vermelho estгo dominando o Parque Glen!",playername);
MSGPARATODOS(0xF6000000, string);
MSGPLAYER(playerid, COLOR_GRAD3, "Fique esperto, A Polнcia e todas as gangues foram avisadas!");
MSGPLAYER(playerid, COLOR_GRAD5, "Espere 1 minuto para dominar estб area .");
GangZoneFlashForAll(GZParque,0xF60000AA);
Dominando[playerid] = 1;
return 1;
}

else
{
MSGPLAYER(playerid, COLOR_GRAD3, "Vocк nгo estб em nenhum territуrio!");
}
return
}
if(PlayerInfo[playerid][pMembro] == 20 || PlayerInfo[playerid][pLider] == 20)// PCC
{
if(IsPlayerInParque(playerid))
{
if(Dominando[playerid] == 1)
{
MSGPLAYER(playerid, COLOR_GRAD5, "Vocк ja estб dominando um territorio.");
return 1;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e o Primeiro Comando da Capital estгo dominando o Parque Glen!",playername);
MSGPARATODOS(0xCCFF99FF, string);
MSGPLAYER(playerid, COLOR_GRAD3, "Fique esperto, A Polнcia e todas as gangues foram avisadas!");
MSGPLAYER(playerid, COLOR_GRAD5, "Espere 1 minuto para dominar estб area .");
GangZoneFlashForAll(GZParque,0xCCFF99AA);
Dominando[playerid] = 1;
return 1;

}

else
{
MSGPLAYER(playerid, COLOR_GRAD3, "Vocк nгo estб em nenhum territуrio!");
}
return 1;
}
if(PlayerInfo[playerid][pMembro] == 14 || PlayerInfo[playerid][pLider] == 14)// Groove Street
{
if(IsPlayerInParque(playerid))
{
if(Dominando[playerid] == 1)
{
MSGPLAYER(playerid, COLOR_GRAD5, "Vocк ja estб dominando um territorio.");
return 1;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e a Groove Street estгo dominando o Parque Glen!",playername);
MSGPARATODOS(TEAM_GROVE_COLOR, string);
MSGPLAYER(playerid, COLOR_GRAD3, "Fique esperto, A Polнcia e todas as gangues foram avisadas!");
MSGPLAYER(playerid, COLOR_GRAD5, "Espere 1 minuto para dominar estб area .");
GangZoneFlashForAll(GZParque,TEAM_GROVE_COLOR);
Dominando[playerid] = 1;
return 1;
}

else
{
MSGPLAYER(playerid, COLOR_GRAD3, "Vocк nгo estб em nenhum territуrio!");
}
return 1;
}
if(PlayerInfo[playerid][pMembro] == 17 || PlayerInfo[playerid][pLider] == 17)// Ballas
{
if(IsPlayerInParque(playerid))
{
if(Dominando[playerid] == 1)
{
MSGPLAYER(playerid, COLOR_GRAD5, "Vocк ja estб dominando um territorio.");
return 1;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e os Ballas estгo dominando o Parque Glen!",playername);
MSGPARATODOS(TEAM_BALLAS_COLOR, string);
MSGPLAYER(playerid, COLOR_GRAD3, "Fique esperto, A Polнcia e todas as gangues foram avisadas!");
MSGPLAYER(playerid, COLOR_GRAD5, "Espere 1 minuto para dominar estб area .");
GangZoneFlashForAll(GZParque,TEAM_BALLAS_COLOR);
Dominando[playerid] = 1;
return 1;

}

else
{
MSGPLAYER(playerid, COLOR_GRAD3, "Vocк nгo estб em nenhum territуrio!");
}
return 1;
}
if(PlayerInfo[playerid][pMembro] == 18 || PlayerInfo[playerid][pLider] == 1// Los Vagos
{
if(IsPlayerInParque(playerid))
{
if(Dominando[playerid] == 1)
{
MSGPLAYER(playerid, COLOR_GRAD5, "Vocк ja estб dominando um territorio.");
return 1;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e o Vagos estгo dominando o Parque Glen!",playername);
MSGPARATODOS(TEAM_VAGOS_COLOR, string);
MSGPLAYER(playerid, COLOR_GRAD3, "Fique esperto, A Polнcia e todas as gangues foram avisadas!");
MSGPLAYER(playerid, COLOR_GRAD5, "Espere 1 minuto para dominar estб area .");
GangZoneFlashForAll(GZParque,TEAM_VAGOS_COLOR);
Dominando[playerid] = 1;
return 1;
}

else
{
MSGPLAYER(playerid, COLOR_GRAD3, "Vocк nгo estб em nenhum territуrio!");
}
return 1;
}

Ele compila normalmente, sem algum erro.
Reply


Messages In This Thread
[AJUDA] PROBLEMINHA - by Darconian - 17.08.2011, 18:12
Re: [AJUDA] PROBLEMINHA - by steki. - 17.08.2011, 18:24
Re: [AJUDA] PROBLEMINHA - by Darconian - 17.08.2011, 18:37
Re: [AJUDA] PROBLEMINHA - by JonathanFeitosa - 17.08.2011, 18:47
Re: [AJUDA] PROBLEMINHA - by Kuddy - 17.08.2011, 18:49
Re: [AJUDA] PROBLEMINHA - by Darconian - 17.08.2011, 18:52
Re: [AJUDA] PROBLEMINHA - by histire - 17.08.2011, 18:53
Re: [AJUDA] PROBLEMINHA - by JonathanFeitosa - 17.08.2011, 18:57
Re: [AJUDA] PROBLEMINHA - by Darconian - 17.08.2011, 19:00
Re: [AJUDA] PROBLEMINHA - by ViniBorn - 17.08.2011, 19:15

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