17.08.2011, 16:36
Try This
pawn Code:
command(goto, playerid, params[])
{
new ID;
new vehicleid = GetPlayerVehicleID(playerid);
if(sscanf(params, "u", ID)) SendClientMessage(playerid, COLOR_RED, "USAGE: /goto [id]");
else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected!");
else if(IsPlayerInVehicle(playerid, vehicleid))
{
new Float:x, Float:y, Float:z;
GetVehiclePos(vehicleid, x, y, z);
SetVehiclePos(vehicleid, x+1, y+1, z);
}
else
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
SetPlayerPos(playerid, x+1, y+1, z);
}
return 1;
}