17.08.2011, 01:31
a per-player variable will fix it:
i bet now you know what to do ^^
if you want, i will send you my /hit callback via xf, it allows multiple hits on a player, but the hits are irreversible...
Код:
SetPVarInt(HitRecieverID,"HitPlacedByID",playerid); SetPVarInt(HitRecieverID,"HitPlacedAmont",Amount);
if you want, i will send you my /hit callback via xf, it allows multiple hits on a player, but the hits are irreversible...