Creating new gamemode
#15

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Originally Posted by Kush
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I'm currently using y_commands or 'YCMD' as you may call it and the help function is pretty interesting. Other functions within the include makes this actually superior over ZCMD. It's ZCMD with more and better uses.
What's the point of the help function? It's just like /hello help or I'm totally wrong?
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Messages In This Thread
Creating new gamemode - by Kingunit - 15.08.2011, 19:42
Re: Creating new gamemode - by Darnell - 15.08.2011, 19:44
Re: Creating new gamemode - by DeadAhead - 15.08.2011, 19:44
Re: Creating new gamemode - by iPLEOMAX - 15.08.2011, 19:47
Re: Creating new gamemode - by Ehab1911 - 15.08.2011, 19:47
Re: Creating new gamemode - by DeadAhead - 15.08.2011, 19:52
Re: Creating new gamemode - by dr.pepper - 15.08.2011, 19:55
Re: Creating new gamemode - by Kingunit - 15.08.2011, 20:00
Re: Creating new gamemode - by Ehab1911 - 15.08.2011, 20:13
Re: Creating new gamemode - by Kush - 15.08.2011, 20:13
Re: Creating new gamemode - by Speed - 15.08.2011, 20:16
Re: Creating new gamemode - by iPLEOMAX - 15.08.2011, 20:18
Re: Creating new gamemode - by Kingunit - 15.08.2011, 20:20
Re: Creating new gamemode - by Kush - 15.08.2011, 20:22
Re: Creating new gamemode - by Kingunit - 15.08.2011, 20:26
Re: Creating new gamemode - by Speed - 15.08.2011, 20:29
Re: Creating new gamemode - by Kingunit - 15.08.2011, 20:31
Re: Creating new gamemode - by Kingunit - 15.08.2011, 20:54
Re: Creating new gamemode - by Markx - 15.08.2011, 21:01
Re: Creating new gamemode - by Raimis_R - 15.08.2011, 21:02

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