deathlist problem
#10

Quote:
Originally Posted by i514x_
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Killa[DGZ] u r my hero

And for some people, i will explain it. I need it cos i made textdraw score board, and for it to look good, deathlist needs to be gone at this time.

edit: but i dont see the point of sending this message 6 times if 5 is the maximum on the deathlist, and why do it for playerid if it will clear for all players :P

Q: but i dont see the point of sending this message 6 times if 5 is the maximum on the deathlist?
A: What if someone kills while your clearing it? lolz yeah idk it was just the way i made it.

Q: why do it for playerid if it will clear for all players?
A: the command simply calls the function for everyone an the function checks who is connected an clears 6 lines for each of them ( basically clears everyones killlist )

second of all i made it like this so i can clear my own killfeed by calling the function for myself without effecting other players!

An if your really worried about kills popping up while your fancy "score board" is displayed just simply put this function on a 1000ms timer an have it active while your "score board" is active.

i can't see it causing any problems, but you will have to call from wherever for who you need it for
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Messages In This Thread
deathlist problem - by i514x - 14.08.2011, 19:41
Re: deathlist problem - by TheBluec0de - 14.08.2011, 19:43
Re: deathlist problem - by grand.Theft.Otto - 14.08.2011, 20:20
Re: deathlist problem - by Improvement™ - 14.08.2011, 20:42
Re: deathlist problem - by i514x - 15.08.2011, 10:06
Re: deathlist problem - by Killa[DGZ] - 15.08.2011, 11:31
Re: deathlist problem - by Kingunit - 15.08.2011, 12:30
Re: deathlist problem - by Killa[DGZ] - 15.08.2011, 12:59
Re: deathlist problem - by i514x - 15.08.2011, 13:57
Re: deathlist problem - by Killa[DGZ] - 15.08.2011, 14:17

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