15.08.2011, 02:05
(
Последний раз редактировалось dowster; 21.08.2011 в 23:41.
)
--Update, added in the bug fix provided by wups, haven't tested yet but the files are below.
One of the fun/nic-nak things i always liked about SA were the cranes that actually could be spun around used. Well a few days ago i decided that I would try and make this as a filterscript and here it is.
[ame]http://www.youtube.com/watch?v=mOKMJ3X5USk[/ame]
--Commands
--Limits
I have currently limited the maximum number of cranes to 20, which will be 40 objects because each crane is two parts (that's what made this possible without spinning crane bases). I will be adding support for Incognito's object streamer in a later release, possibly sometime this week.
--Glitches
When moving the crane around the camera can be a bit jittery and seems to go around on a weird rotation, this is an early release so there will be some glitches.
One of the fun/nic-nak things i always liked about SA were the cranes that actually could be spun around used. Well a few days ago i decided that I would try and make this as a filterscript and here it is.
[ame]http://www.youtube.com/watch?v=mOKMJ3X5USk[/ame]
--Commands
pawn Код:
/newcrane //Will create a new crane about 5 meters in whichever direction the player is facing
/crane //Can only be used in the crane pickup and will place the player in the crane they are near, is also used to exit crane
I have currently limited the maximum number of cranes to 20, which will be 40 objects because each crane is two parts (that's what made this possible without spinning crane bases). I will be adding support for Incognito's object streamer in a later release, possibly sometime this week.
--Glitches
When moving the crane around the camera can be a bit jittery and seems to go around on a weird rotation, this is an early release so there will be some glitches.

