13.08.2011, 22:45
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
GameTextForPlayer(playerid,"~y~Morto!!!",4000,3);
if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
return true;
}