Some questions
#5

Oh, and three more things:

I saw on servers locking systems of cars, inftead eject the person who has just entered, do not enter at all (it was an animation instead of a person who tries to open the door).

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I have a spec comands and an order to stop it.

When an administrator spec a player, contact information, weapons and money are saved in variables (Float for contact information, an array with 13 slots and the id of the weapon and ammunition, and MAX_PLAYERS).

I also have a variable spec [MAX_PLAYERS] passing true.

When you stop the spec, that we respawn.

So I put in the OnPlayerSpawn if spec [playerid] was true, the player found contact information, weapons and money.

This is not the case ...

Y-a-there really a respawn?

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How to create a bot attack?

I mean, like a zombie, but with a weapon.

If you detect a player in this area, we have a number of bots armed with certain weapons that are moving towards the player and attack.

I have consulted several tutorials on bots, but most speak of bots, which repeat the same action, and are to be recorded.

Thank you!

PS : I know it's been great, but I prefer that than to 36 posts ... And I would have all the keys in hand to finish for server if these issues are resolved ...
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Messages In This Thread
Some questions - by Urefeu - 13.08.2011, 09:24
Re: Some questions - by Kingunit - 13.08.2011, 09:28
Re : Some questions - by Urefeu - 13.08.2011, 09:40
Re : Some questions - by Urefeu - 13.08.2011, 12:32
Re : Some questions - by Urefeu - 13.08.2011, 17:52
Re : Some questions - by Urefeu - 14.08.2011, 18:30

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