How to add two different jobs to the same Filterscript?
#4

pawn Код:
#include <a_samp>

#define COLOR_DARKGOLD 0x808000AA
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define Checkpoint1 -256.0010,-1542.3809,3.9930
#define Checkpoint2 -231.8289,-1467.9810,4.9421
#define Checkpoint3 -193.9747,-1375.2502,4.7856
#define Checkpoint4 -246.0348,-1326.1063,8.9300
#define Checkpoint5 -407.1459,-1371.5518,23.6588
#define Checkpoint6 -564.7697,-1302.4977,22.5511
#define Checkpoint7 -569.0633,-1508.3352,9.1518
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA

new combinejobrunning = 0;
new info;
new flyjobrunning = 0;
new info1;

forward GivePlayerOneExp(playerid);

public OnFilterScriptInit()
{
                                                  // combine 1
    AddStaticVehicleEx(532,-370.1018,-1463.1403,26.6953,287.0754,0,0,10);
                                                  // combine 2
    AddStaticVehicleEx(532,-364.2571,-1479.7140,26.7041,285.6486,0,0,10);
                                                  // combine 3
    AddStaticVehicleEx(532,-361.6030,-1501.2618,24.8698,285.8201,0,0,10);
                                                  //
    AddStaticVehicle(519,1729.8932,-2415.7798,14.4727,149.2040,1,1);

    info = CreatePickup(1239,1,1748.7014,-2421.0500,13.5547,

        info = CreatePickup(1239,1,-366.1941,-1440.3253,25.7266,-1);
}


public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/combine", cmdtext, true, 10) == 0) {
        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532) {
            SetPlayerCheckpoint(playerid, Checkpoint1, 3.0);
                CreateObject(823,-256.0010,-1542.3809,3.9930,0,0,0);
                combinejobrunning = 1;
                GameTextForPlayer(playerid, "~g~You started the job, good luck!", 3000, 3);
                new name[MAX_PLAYER_NAME], string[48];
                GetPlayerName(playerid, name, sizeof(name));
                format(string, sizeof(string), "%s is now doing the Combine job.", name );
                SendClientMessageToAll(COLOR_RED, string);
                return 1;
        }
        SendClientMessage(playerid, COLOR_RED,"You have to be in a truck to start the job");
    }

    if (strcmp("/combineinfo", cmdtext, true, 10) == 0) {
        SendClientMessage(playerid, COLOR_YELLOW, "You need to harvest the weed.");
            SendClientMessage(playerid, COLOR_YELLOW, "If you enter the combine, type /combine and a red marker will appear.");
            SendClientMessage(playerid, COLOR_YELLOW, "Just drive to the markers and you're done.");
            return 1;
    }
    if (strcmp("/startflight", cmdtext, true, 10) == 0) {
        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519) {
            flyjobrunning = 1;
                SetPlayerCheckpoint(playerid, -1253.9714,238.6661,14.1484, 10);
                GameTextForPlayer(playerid, "~g~You started the job, good luck!", 3000, 3);
                new name[MAX_PLAYER_NAME], string[48];
                GetPlayerName(playerid, name, sizeof(name));
                format(string, sizeof(string), "%s is now delivering goods with a plane.", name );
                SendClientMessageToAll(COLOR_RED, string);

                return 1;
        }
        SendClientMessage(playerid, COLOR_RED,"You have to be in the jobplane to start the job");
    }
    if (strcmp("/flyinfo", cmdtext, true, 10) == 0) {
        SendClientMessage(playerid, COLOR_YELLOW, "You need to bring the planeload to the airport in San Fierro.");
            SendClientMessage(playerid, COLOR_YELLOW, "There they will reward you for your help.");
            SendClientMessage(playerid, COLOR_YELLOW, "If you enter the truck, type /startflight and a red marker will appear.");
            SendClientMessage(playerid, COLOR_YELLOW, "Just fly to the marker and you're done.");
            return 1;
    }
    return 0;
}


public OnPlayerEnterCheckpoint(playerid)
{
    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532) {
        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint1)) {
            SetPlayerCheckpoint(playerid, Checkpoint2, 7.0);
                CreateObject(823,-231.8289,-1467.9810,4.9421,0,0,0);
        }
        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint2)) {
            SetPlayerCheckpoint(playerid, Checkpoint3, 7.0);
                CreateObject(823,-193.9747,-1375.2502,4.7856,0,0,0);
        }
        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint3)) {
            SetPlayerCheckpoint(playerid, Checkpoint4, 7.0);
                CreateObject(823,-246.0348,-1326.1063,8.9300,0,0,0);
        }
        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint4)) {
            SetPlayerCheckpoint(playerid, Checkpoint5, 7.0);
                CreateObject(823,-407.1459,-1371.5518,23.6588,0,0,0);
        }
        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint5)) {
            SetPlayerCheckpoint(playerid, Checkpoint6, 7.0);
                CreateObject(823,-564.7697,-1302.4977,22.5511,0,0,0);
        }
        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint6)) {
            SetPlayerCheckpoint(playerid, Checkpoint7, 7.0);
        }
        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint7)) {
            GivePlayerMoney(playerid, 4000);
                GameTextForPlayer(playerid, "~g~You Completed the job, well done!", 3000, 3);
                SetVehicleToRespawn(2);
                combinejobrunning = 0;
                DisablePlayerCheckpoint(playerid);
        }
        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519) {
            GivePlayerMoney(playerid, 5000);
                GameTextForPlayer(playerid, "~g~You Completed the job, well done!", 3000, 3);
                SetVehicleToRespawn(1);
                DisablePlayerCheckpoint(playerid);
                flyjobrunning = 0;
                SetPlayerPos(playerid, 1729.8932,-2415.7798,14.4727);
        }
    }
}


}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532) {
        SendClientMessage(playerid, COLOR_RED, "You can start the combine-job with /combine");
    }
    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519) {
        SendClientMessage(playerid, COLOR_RED, "You can start the Fly job with /startflight");
    }
    return 0;
}


public OnPlayerExitVehicle(playerid, vehicleid)
{
    if((combinejobrunning) == 1) {
        combinejobrunning = 0;
            SendClientMessage(playerid, COLOR_RED, "You left your combine behind, get in again if you want to continue your job.");

    }
    else if((combinejobrunning) == 0) {

        if((flyjobrunning) == 1) {
            flyjobrunning = 0;
                SendClientMessage(playerid, COLOR_RED, "You left the plane, you failed the job.");

        }
        else if((flyjobrunning) == 0) {

//Nothing
        }
    }

    public OnPlayerPickUpPickup1(playerid, pickupid) {
        if(pickupid == info) {
            GameTextForPlayer(playerid, "~g~Welcome at the Fly job, use /flyinfo to know more", 3000, 3);
        }
    }

    public OnPlayerPickUpPickup(playerid, pickupid) {
        if(pickupid == info) {
            GameTextForPlayer(playerid, "~g~Welcome at the Combine job, use /combineinfo to know more", 3000, 3);
        }
    }
try this one.
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