Read sscanf2 topic, "e<>" is used to load the enum.
As for that problem, it might either be, you don't have an "AddPlayerClass" or you are setting a player's location to the wrong coordinates.
Thanks, I was directed there a few minutes ago by a friend. Also, after adding AddPlayerClass, and re-checking that everything WAS loading correctly, I still seem to be having the problem with the flashing.