OnPlayerOnShoot.
#5

pawn Код:
stock GetDistanceBetween(x1, y1, z1, x2, y2, z2)
{
    new float:dist;
    dist = floatsqroot(floatpower(floatsub(x2, x1), 2) + floatpower(floatsub( y2, y1), 2) + floatpower(floatsub( z2, z1), 2));
    return dist;
}
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Messages In This Thread
OnPlayerOnShoot. - by Darnell - 12.08.2011, 10:30
Re: OnPlayerOnShoot. - by Darnell - 12.08.2011, 11:45
Re: OnPlayerOnShoot. - by Darnell - 12.08.2011, 12:11
Re: OnPlayerOnShoot. - by emokidx - 12.08.2011, 12:14
Re: OnPlayerOnShoot. - by Snipa - 12.08.2011, 12:16
Re: OnPlayerOnShoot. - by Darnell - 12.08.2011, 12:17
Re: OnPlayerOnShoot. - by Snipa - 12.08.2011, 12:19
Re: OnPlayerOnShoot. - by Darnell - 12.08.2011, 12:21
Re: OnPlayerOnShoot. - by Snipa - 12.08.2011, 12:25
Re: OnPlayerOnShoot. - by Darnell - 12.08.2011, 12:36

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