11.08.2011, 23:10
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
new Morreu[MAX_PLAYER_NAME], Matou[MAX_PLAYER_NAME], string[115];
GetPlayerName(playerid, Morreu, sizeof(Morreu));
GetPlayerName(killerid, Matou, sizeof(Matou));
format(string, sizeof(string), "[~] %s matou %s", Matou, Morreu);
SendClientMessageToAll(0xE31919FF, string);
return 1;
}